The lovely painted cutscenes are a delight too, as is the overall look of the game. But it’s also extremely clever, working the use of the portals, flipping between two different worlds at the same time harmless flies become terrifying winged nightmares with a touch of a button. The use of hand-painted backdrops along with an amazing creature design makes Unbound: Worlds Apart a very gorgeous game indeed. This is a stunning-looking game with amazing visuals. You never feel frustrated, even towards the end where it gets ever so tricky. However, Worlds Apart has a difficulty level that can seem a bit high, yet at all times this is fair and that’s thanks to the very generous checkpoint system on offer. There are secrets to find and areas will unlock if you return there later on. Be the first to contribute Just click the 'Edit page' button at the bottom of the page or learn more in the Company Credits submission guide. It reminds of Ori and the Blind Forest in that regard. It looks like we don't have any Company Credits for this title yet. You’ll be having to switch quickly between the different worlds in order to progress further into the later levels.Īs you get a bit further into the game the map branches out with different possibilities and goals to achieve.
#Unbound worlds apart metacritic how to
What you have to learn to do with these skills is how to incorporate them smoothly while traversing the levels and platforms. Then there is the portal that changes gravity up becomes down. Like the ability to have light thrust into the deepest darkness, but in order for it to be of use you have to stand still for the light to radiate, it only starts to dissipate when you start moving. Later on, you get other skills to use with your portals.